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ISSN 2043-7633

Issue 8

Cinegames: Convergent Media and the Aesthetic Turn

Editorial – Issue 8

This special issue of Digital icons is dedicated to the memory of

Natalia Sokolova,

a brilliant scholar of Russian fandom culture and our dear friend.

 


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Metro 2033 – More Than a Cinegame?

This article’s main idea is to extend the concept of the cinegame and put it into a broader medial context. As the example of 4A Game’s first-person shooter Metro 2033
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Patriot Games: The Ninth Company and Russian Convergent Cultures after Communism

This article examines the memory battles that took place across new media outlets after Fedor Bondarchuk’s 2005 Afghan War blockbuster Ninth Company hit Russian screens. Bondarchuk’s film attempted to memorialize …
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Night Watch: Transmedia, Game and Nation

In this article, I examine the various gaming adaptations of Night Watch as a de facto part of the transmedia project flow. The Night Watch storyworld represented a series of …
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Ludic Digitality: A. Sokurov’s Russian Ark and A. Popogrebskii’s How I Ended This Summer as Cinegames

By  •  Issue 8

The article explores A. Sokurov’s Russian Ark and A. Popogrebskii’s How I Ended This Summer as cinegames, i.e. examples of hybridization of media—film and computer gaming—and associated narrative styles, forms …
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A Sixth Part of the World. A Film-Engine and a Database. Dziga Vertov’s Cine-Eye, Video Games and Contemporary Digital Media

By  •  Issue 8

Exploring the issues of continuity between old and new media, this article focuses on the experimental cinema of Dziga Vertov and analyzes how in his work the Soviet Montage director …
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